Computer animation.
Overview
Works: | 83 works in 17 publications in 17 languages |
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Titles
Subdivision methods for geometric design : a constructive approach
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The complete digital animation course :the principles, practice, and techniques of successful digital animation /
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3ds Max modeling for games[electronic resource] :insider's guide to game character, vehicle, and environment modeling /
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Animation in the home digital studio[electronic resource] :creation to distribution /
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Animating with Blender[electronic resource] :how to create short animations from start to finish /
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Character modeling with Maya and ZBrush[electronic resource] :professional polygonal modeling techniques /
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Complete Maya programming[electronic resource] :an extensive guide to MEL and the C++ API /
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Hands-on guide to creating Flash advertising[electronic resource] :from concept to tracking--microsites, video ads, and more /
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Creating motion graphics with After Effects[electronic resource] /
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Deconstructing the Elements with 3ds max[electronic resource] :create natural fire, earth, air and water without plug-ins /
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Flash 3D[electronic resource] :animation, interactivity, and games /
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Flash XML applications[electronic resource] :use AS2 and AS3 to create photo galleries, menus, and databases /
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Game character modeling and animation with 3ds Max[electronic resource] /
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Game art complete[electronic resource] :all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
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How to cheat in Adobe Flash CS4[electronic resource] :the art of design and animation /
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Learning Autodesk 3ds Max Design 2010[electronic resource] :essentials.
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Autodesk 3ds Max 2010[electronic resource] :foundation for games /
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Maya for games[electronic resource] :modeling and texturing techniques with Maya and Mudbox /
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Poly-modeling with 3ds Max[electronic resource] :thinking outside of the box /
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Real-world Flash game development[electronic resource] :how to follow best practices and keep your sanity /
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The After Effects illusionist[electronic resource] :all the effects in one complete guide /
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3D automotive modeling[electronic resource] :an insider's guide to 3D car modeling and design for games and film /
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Autodesk Combustion 4 fundamentals courseware manual[electronic resource].
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Blender foundations[electronic resource] :the essential guide to learning Blender 2.6 /
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Collison detection in interactive 3D environments[electronic resource] /
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Flash cinematic techniques[electronic resource] :enhancing animated shorts and interactive storytelling /
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Flash advertising[electronic resource] :flash platform development of microsites, advergames, and branded applications /
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Hands-on guide to Flash video[electronic resource] :Web video and Flash media server /
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How to cheat in Adobe Flash CS3[electronic resource] :the art of design and animation /
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How to cheat in Adobe Flash CS5[electronic resource] :the art of design and animation /
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Houdini on the spot[electronic resource] :power user tips and techniques /
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How to cheat in 3ds Max 2009[electronic resource] :get spectacular results fast /
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How to cheat in 3ds Max 2011[electronic resource] :get spectacular results fast /
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Hybrid animation[electronic resource] :integrating 2D and 3D assets /
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MoCap for artists[electronic resource] :workflow and techniques for motion capture /
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Producing Flash CS3 video[electronic resource] :techniques for video pros and Web designers /
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iClone 4.31 3D animation[electronic resource] :beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /
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Android 3.0 animations[electronic resource] :beginners guide : bring your Android applications to life with stunning animations /
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Adobe Flash 11 Stage3D (Molehill) game programming[electronic resource] :beginner's guide : a step-by-step guide for creating stunning 3D games in Flash 11 Stage3D (Molehill) using AS3 and AGAL /
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Foundation Adobe Edge Animate[electronic resource] :for HTML5, CSS3, and JavaScript /
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Computer animation[electronic resource] :algorithms and techniques /
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The complete guide to Blender graphics :computer modeling & animation /
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Cartoon character animation with Maya :mastering the art of exaggerated animation /
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3D storytelling[electronic resource] :how stereoscopic 3D works and how to use it /
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The complete guide to Blender graphics[electronic resource] :computer modeling and animation /
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After effects and Cinema 4D lite[electronic resource] :3D motion graphics and visual effects using CINEWARE /
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Digital mayhem 3D landscape techniques[electronic resource] :where inspiration, techniques and digital art meet /
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Digital character development[electronic resource] :theory and practice /
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3Ds Max projects :a detailed guide to modeling, texturing, rigging, animation and lighting.
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After effects for designers[electronic resource] :graphic and interactive design in motion /
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Subjects