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The complete guide to Blender graphi...
~
Blain, John M., (1942-)
The complete guide to Blender graphics[electronic resource] :computer modeling and animation /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
杜威分類號:
777.7
書名/作者:
The complete guide to Blender graphics : computer modeling and animation // John M. Blain.
作者:
Blain, John M.,
出版者:
Boca Raton, [Fla.] ; : CRC Press,, 2012.
面頁冊數:
1 online resource (xvii, 389 p.) : : col. ill.
標題:
Computer animation.
標題:
Three-dimensional display systems.
標題:
Computer graphics.
ISBN:
9781466517042 (electronic bk.)
書目註:
Includes bibliographical references (p. 385-386) and index.
內容註:
1. The Blender interface -- 2. Navigation -- 3. Creating and editing objects -- 4. Materials -- 5. Textures -- 6. World settings -- 7. Lighting and cameras -- 8. Rendering and ray tracing -- 9. Animation basics -- 10. 3D text -- 11. NURBS and meta shapes -- 12. Modifiers -- 13. Particle systems -- 14. Child/parent relationships and constraints -- 15. Armatures -- 16. Shape key and action editors -- 17. Fluid simulation -- 18. Nodes -- 19. The Blender game engine -- 20. Video sequence editing.
摘要、提要註:
Helps novices learn Blender version 2.60+ and describes the basic operation of the interface and the majority of its functions including visual reference and examples of operations.
電子資源:
http://www.crcnetbase.com/isbn/9781466517042
The complete guide to Blender graphics[electronic resource] :computer modeling and animation /
Blain, John M.,1942-
The complete guide to Blender graphics
computer modeling and animation /[electronic resource] :John M. Blain. - 1st ed. - Boca Raton, [Fla.] ;CRC Press,2012. - 1 online resource (xvii, 389 p.) :col. ill.
Includes bibliographical references (p. 385-386) and index.
1. The Blender interface -- 2. Navigation -- 3. Creating and editing objects -- 4. Materials -- 5. Textures -- 6. World settings -- 7. Lighting and cameras -- 8. Rendering and ray tracing -- 9. Animation basics -- 10. 3D text -- 11. NURBS and meta shapes -- 12. Modifiers -- 13. Particle systems -- 14. Child/parent relationships and constraints -- 15. Armatures -- 16. Shape key and action editors -- 17. Fluid simulation -- 18. Nodes -- 19. The Blender game engine -- 20. Video sequence editing.
Helps novices learn Blender version 2.60+ and describes the basic operation of the interface and the majority of its functions including visual reference and examples of operations.
ISBN: 9781466517042 (electronic bk.)Subjects--Uniform Titles:
Blender (Computer file)
Subjects--Topical Terms:
184157
Computer animation.
LC Class. No.: TR897.7 / .B573 2012eb
Dewey Class. No.: 777.7
The complete guide to Blender graphics[electronic resource] :computer modeling and animation /
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computer modeling and animation /
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http://www.crcnetbase.com/isbn/9781466517042
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