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Autodesk 3ds max 8 MAXScript essenti...
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ScienceDirect (Online service)
Autodesk 3ds max 8 MAXScript essentials[electronic resource].
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
杜威分類號:
006.6/96
書名/作者:
Autodesk 3ds max 8 MAXScript essentials
其他題名:
3ds max 8 MAXScript essentials
出版者:
Amsterdam ; : Elsevier/Focal Press,, c2006.
面頁冊數:
xi, 230 p. : : ill. ;; 24 cm. + + 1 CD-ROM (4 3/4 in.).
附註:
Includes index.
標題:
Computer animation.
標題:
Computer graphics.
ISBN:
9780240808581
ISBN:
0240808584
內容註:
1. MAXScript Basics -- 2. Constructing User Interfaces -- 3. The 3ds Max User Interface -- 4. Understanding Objects and Classes -- 5. Transforms and Animation -- 6. Working with MAXScript Objects -- Appendix -- Index.
摘要、提要註:
Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment. The definitive introduction to MAXScript Includes media files that allow you to practice with real-world examples.
電子資源:
An electronic book accessible through the World Wide Web; click for information
電子資源:
http://www.loc.gov/catdir/enhancements/fy0707/2007271107-d.html
Autodesk 3ds max 8 MAXScript essentials[electronic resource].
Autodesk 3ds max 8 MAXScript essentials
[electronic resource].3ds max 8 MAXScript essentials - Amsterdam ;Elsevier/Focal Press,c2006. - xi, 230 p. :ill. ;24 cm. +1 CD-ROM (4 3/4 in.).
Includes index.
1. MAXScript Basics -- 2. Constructing User Interfaces -- 3. The 3ds Max User Interface -- 4. Understanding Objects and Classes -- 5. Transforms and Animation -- 6. Working with MAXScript Objects -- Appendix -- Index.
Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment. The definitive introduction to MAXScript Includes media files that allow you to practice with real-world examples.
Electronic reproduction.
Amsterdam :
Elsevier Science & Technology,
2010.
Mode of access: World Wide Web.
ISBN: 9780240808581
Source: 133557:133682Elsevier Science & Technologyhttp://www.sciencedirect.comSubjects--Uniform Titles:
3ds max (Computer file)
Subjects--Topical Terms:
184157
Computer animation.
Index Terms--Genre/Form:
336502
Electronic books.
LC Class. No.: TR897.7 / .A937 2006
Dewey Class. No.: 006.6/96
Autodesk 3ds max 8 MAXScript essentials[electronic resource].
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1. MAXScript Basics -- 2. Constructing User Interfaces -- 3. The 3ds Max User Interface -- 4. Understanding Objects and Classes -- 5. Transforms and Animation -- 6. Working with MAXScript Objects -- Appendix -- Index.
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Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment. The definitive introduction to MAXScript Includes media files that allow you to practice with real-world examples.
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http://www.sciencedirect.com/science/book/9780240808581
http://www.loc.gov/catdir/enhancements/fy0707/2007271107-d.html
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