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3D automotive modeling[electronic re...
~
Gahan, Andrew.
3D automotive modeling[electronic resource] :an insider's guide to 3D car modeling and design for games and film /
Record Type:
Language materials, printed : Monograph/item
[NT 15000414]:
006.6/93
Title/Author:
3D automotive modeling : an insider's guide to 3D car modeling and design for games and film // Andrew Gahan.
Author:
Gahan, Andrew.
Published:
Boston : : Focal Press,, 2010.
Description:
1 online resource.
Subject:
Computer graphics.
Subject:
Automobiles - Design and construction
Subject:
Three-dimensional imaging.
Subject:
Computer games - Design.
Subject:
Computer animation.
ISBN:
9780240814285 (electronic bk.)
ISBN:
0240814282 (electronic bk.)
[NT 15000228]:
Military Hummer/APC hybrid (low poly) -- 'Duster' Muscle Car Concept (low poly) -- "Chicago Gangster" Hot Rod Concept (low poly) -- D.I.P.R.I.P Car (From the game D.I.P.R.I.P) (low poly) -- Futuristic Concept Car (high poly) -- Land Rover Discovery 4 (high poly) -- 1971 Plymouth Barracuda -- Construction Crane (high poly) -- Subaru Imprezza/Ford Focus RS style Concept Car (high poly) -- Futuristic Mobile Suit (Robot vehicle).
[NT 15000229]:
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series.
Online resource:
http://www.sciencedirect.com/science/book/9780240814285
3D automotive modeling[electronic resource] :an insider's guide to 3D car modeling and design for games and film /
Gahan, Andrew.
3D automotive modeling
an insider's guide to 3D car modeling and design for games and film /[electronic resource] :Andrew Gahan. - Boston :Focal Press,2010. - 1 online resource.
Military Hummer/APC hybrid (low poly) -- 'Duster' Muscle Car Concept (low poly) -- "Chicago Gangster" Hot Rod Concept (low poly) -- D.I.P.R.I.P Car (From the game D.I.P.R.I.P) (low poly) -- Futuristic Concept Car (high poly) -- Land Rover Discovery 4 (high poly) -- 1971 Plymouth Barracuda -- Construction Crane (high poly) -- Subaru Imprezza/Ford Focus RS style Concept Car (high poly) -- Futuristic Mobile Suit (Robot vehicle).
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series.
ISBN: 9780240814285 (electronic bk.)
Source: 1097059:10914861Elsevier Science & Technologyhttp://www.sciencedirect.comSubjects--Topical Terms:
172147
Computer graphics.
Index Terms--Genre/Form:
336502
Electronic books.
LC Class. No.: T385 / .G34 2010
Dewey Class. No.: 006.6/93
3D automotive modeling[electronic resource] :an insider's guide to 3D car modeling and design for games and film /
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Andrew Gahan.
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Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series.
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based on 0 review(s)
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