Computer games - Design.
Overview
Works: | 43 works in 18 publications in 18 languages |
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Titles
3ds Max modeling for games[electronic resource] :insider's guide to game character, vehicle, and environment modeling /
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Game usability[electronic resource] :advancing the player experience /
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Game character modeling and animation with 3ds Max[electronic resource] /
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Game art complete[electronic resource] :all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
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Maya for games[electronic resource] :modeling and texturing techniques with Maya and Mudbox /
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3D automotive modeling[electronic resource] :an insider's guide to 3D car modeling and design for games and film /
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Casual game design[electronic resource] :designing play for the gamer in all of us /
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End-to-end game development[electronic resource] :creating independent serious games and simulations from start to finish /
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Game feel[electronic resource] :a game designer's guide to virtual sensation /
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Real-time cameras[electronic resource] :a guide for game designers and developers /
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Algorithmic and architectural gaming design[electronic resource] :implementation and development /
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Handbook of research on serious games as educational, business and research tools[electronic resource] /
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HTML5 games development by example[electronic resource] :beginner's guide : create six fun games using the latest HTML5, Canvas, CSS, and JavaScript techniques /
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Google SketchUp for game design[electronic resource] :beginner's guide : create 3D game worlds complete with textures, levels, and props /
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Flash game development by example[electronic resource] :build 9 classic Flash games and learn game development along the way /
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XNA 4.0 game development by example -- Visual Basic edition[electronic resource] :beginner's guide : create your own exciting games with visual based and Microsoft XNA 4.0 /
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New pedagogical approaches in game enhanced learning[electronic resource] :curriculum integration /
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Designing games for ethics[electronic resource] :models, techniques and frameworks /
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Fusion of smart, multimedia and computer gaming technologies[electronic resource] :research, systems and perspectives /
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Game design theory[electronic resource] :a new philosophy for understanding games /
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Build your own 2D game engine and create great web games[electronic resource] :using HTML5, JavaScript, and WebGL /
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Android studio game development[electronic resource] :concepts and design /
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Designing gamified systems :meaningful play in interactive entertainment, marketing and education /
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Designing games for children :developmental, usability, and design considerations for making games for kids /
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Learn unity for windows mobile game development[electronic resource] /
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Game design workshop[electronic resource] :a playcentric approach to creating innovative games /
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Subjects