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Situational game design[electronic r...
~
Upton, Brian, (1964-)
Situational game design[electronic resource] /
紀錄類型:
書目-電子資源 : Monograph/item
杜威分類號:
794.8/1536
書名/作者:
Situational game design/ Brian Upton.
作者:
Upton, Brian,
出版者:
Boca Raton, FL : : CRC Press,, c2018.
面頁冊數:
1 online resource : : ill.
附註:
"An A K Peters book"--Title page.
標題:
Video games - Authorship.
標題:
Computer games - Design.
標題:
Games - Psychological aspects.
標題:
Game theory.
標題:
Situation (Philosophy)
ISBN:
9781315398020
ISBN:
1315398028
ISBN:
9781315398013
ISBN:
131539801X
摘要、提要註:
"Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms."--Provided by publisher.
電子資源:
https://
www.taylorfrancis.com/books/9781315398020
Situational game design[electronic resource] /
Upton, Brian,1964-
Situational game design
[electronic resource] /Brian Upton. - 1st ed. - Boca Raton, FL :CRC Press,c2018. - 1 online resource :ill.
"An A K Peters book"--Title page.
"Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms."--Provided by publisher.
ISBN: 9781315398020Subjects--Topical Terms:
405756
Video games
--Authorship.
LC Class. No.: GV1469.34.A97
Dewey Class. No.: 794.8/1536
Situational game design[electronic resource] /
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"Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms."--Provided by publisher.
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https://www.taylorfrancis.com/books/9781315398020
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