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[NT 60476] Jump To :
概要
书目信息
主题
Games - Psychological aspects.
概要
作品:
4 作品在 2 项出版品 2 种语言
书目信息
Beyond boredom and anxietyexperiencing flow in work and play
by:
(书目-语言数据,印刷品)
The gamification of higher education[electronic resource] :developing a game-based business strategy in a disrupted marketplace /
by:
(书目-语言数据,印刷品)
Gamify :how gamification motivates people to do extraordinary things /
by:
(书目-语言数据,印刷品)
Situational game design[electronic resource] /
by:
(书目-电子资源)
主题
Work
Play
Pleasure.
Games
Educational innovations.
Educational planning.
Higher & further education, tertiary education.
Education.
Strategic planning.
Game theory.
Games
Business strategy.
Distance education
Education, Higher
Universities and colleges
Organization & management of education.
Organizational behavior.
Employee motivation.
Motivation (Psychology)
Games
Gamification.
Computer games
Games
Game theory.
Situation (Philosophy)
Video games
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