Personal Computing.
Overview
Works: | 27 works in 27 publications in 27 languages |
---|
Titles
Communication technologies for vehicles[electronic resource] :4th International Workshop, Nets4Cars/Nets4Cars/Nets4Trains 2012, Vilnius, Lithuania, April 25-27, 2012 : proceedings /
by:
(Language materials, printed)
e-Infrastructure and e-Services for developing countries[electronic resource] :third International ICST Conference, AFRICOMM 2011, Zanzibar, Tanzania, November 23-24, 2011 : revised selected papers /
by:
(Language materials, printed)
Computer games[electronic resource] :Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013 : revised selected papers /
by:
(Language materials, printed)
Games for training, education, health and sports[electronic resource] :4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014 : proceedings /
by:
(Language materials, printed)
History of nordic computing 4[electronic resource] :4th IFIP WG 9.7 Conference, HiNC 4, Copenhagen, Denmark, August 13-15, 2014 : revised selected papers /
by:
(Electronic resources)
Games and learning alliance[electronic resource] :third International Conference, GALA 2014, Bucharest, Romania, July 2-4, 2014 : revised selected papers /
by:
(Language materials, printed)
Entertainment computing - ICEC 2015[electronic resource] :14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015 : proceedings /
by:
(Language materials, printed)
Informatics in schools[electronic resource] :curricula, competences, and competitions : 8th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2015, Ljubljana, Slovenia, September 28 - October 1, 2015 : proceedings /
by:
(Language materials, printed)
Interactive storytelling[electronic resource] :8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015 : proceedings /
by:
(Language materials, printed)
The Windows 10 accessibility handbook[electronic resource] :supporting Windows users with special visual, auditory, motor, and cognitive needs /
by:
(Language materials, printed)
Human-centred web adaptation and personalization[electronic resource] :from theory to practice /
by:
(Language materials, printed)
Games and learning alliance[electronic resource] :4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015 : revised selected papers /
by:
(Electronic resources)
E-Learning and games[electronic resource] :10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016 : revised selected papers /
by:
(Electronic resources)
Emotions and personality in personalized services[electronic resource] :models, evaluation and applications /
by:
(Electronic resources)
Windows to go[electronic resource] :a guide for users and IT professionals /
by:
(Electronic resources)
Serious games[electronic resource] :second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016 : proceedings /
by:
(Electronic resources)
Entertainment Computing - ICEC 2016[electronic resource] :15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016 : proceedings /
by:
(Electronic resources)
Subjects