Real-time data processing.
概観
著作: | 25 作品に 9 出版物中に 9 言語 |
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タイトル
3D game engine design[electronic resource] :a practical approach to real-time computer graphics /
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Real-time embedded multithreading using ThreadX / Edward L. Lamie[electronic resource].
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Innovations in embedded and real-time systems engineering for communication[electronic resource] /
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Real-time embedded systems[electronic resource] :optimization, synthesis, and networking /
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The concept of a real-time enterprise in manufacturing[electronic resource] :design and implementation of a framework based on EDA and CEP /
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Memory controllers for mixed-time-criticality systems[electronic resource] :architectures, methodologies and trade-offs /
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Real-time embedded systems[electronic resource] :design principles and engineering practices /
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Data science on the Google Cloud Platform :implementing end-to-end real-time data pipelines : from ingest to machine learning /
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Handbook of research on advanced concepts in real-time image and video processing[electronic resource] /
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Machine learning and deep learning in real-time applications[electronic resource] /
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主題