Simulation games in education.
Overview
Works: | 11 works in 4 publications in 4 languages |
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Titles
Women and gaming[electronic resource] :the Sims and 21st centurylearning /
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Simulation and gaming for mathematical education :epistemology and teaching strategies /
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Increasing student engagement and retention using immersive interfaces[electronic resource] :virtual worlds, gaming, and simulation /
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Cases on digital game-based learning[electronic resource] :methods, models, and strategies /
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Design, utilization, and analysis of simulations and game-based educational worlds[electronic resource] /
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Developments in current game-based learning design and deployment[electronic resource] /
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New pedagogical approaches in game enhanced learning[electronic resource] :curriculum integration /
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Cases on the assessment of scenario and game-based virtual worlds in higher education /
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Games-to-teach or games-to-learn[electronic resource] :unlocking the power of digital game-based learning through performance /
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Gamification-based e-learning strategies for computer programming education[electronic resource] /
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Subjects