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Tragic time in drama, film, and vide...
~
Bushnell, Rebecca.
Tragic time in drama, film, and videogames[electronic resource] :the future in the instant /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
杜威分類號:
809.2512
書名/作者:
Tragic time in drama, film, and videogames : the future in the instant // by Rebecca Bushnell.
作者:
Bushnell, Rebecca.
出版者:
London : : Palgrave Macmillan UK :, 2016.
面頁冊數:
xvii, 108 p. : : ill., digital ;; 24 cm.
Contained By:
Springer eBooks
標題:
Motion pictures - History.
標題:
Theater - History.
標題:
Time in literature.
標題:
Time in motion pictures.
標題:
Tragedy.
標題:
Video games - Design.
標題:
Literature.
標題:
Literary Theory.
標題:
Film Theory.
標題:
Media Studies.
ISBN:
9781137585264
ISBN:
9781137585257
內容註:
Preface -- Chapter 1. Time, Choice, and Consequences in Greek and Shakespearean Tragedy -- Chapter 2. Tragic Adaptation and Performance: Undoing the Play -- Chapter 3. Time Travel Films: Replaying Time, Choice, and Action -- Chapter 4. Tragic Time and Choice in Videogames -- Bibliography -- Index.
摘要、提要註:
This book explores how classical and Shakespearean tragedy has shaped the temporality of crisis on the stage and in time-travel films and videogames. In turn, it uncovers how performance and new media can challenge common assumptions about tragic causality and fate. Traditional tragedies may present us with a present when a calamity is staged, a decisive moment in which everything changes. However, modern performance, adaptation and new media can question the premises of that kind of present crisis and its fatality. By offering replays or alternative endings, experimental theatre, adaptation, time travel films and videogames reinvent the tragic experience of irreversible present time. This book offers the reader a fresh understanding of tragic character and agency through these new media's exposure of the genre's deep structure. Rebecca Bushnell is the School of Arts and Sciences Board of Overseers Professor of English at the University of Pennsylvania, USA. She has written books on many different subjects, including prophecy in Homer and Sophocles, Renaissance tyrant plays, early modern humanist pedagogy, early English gardening books, and the genre of tragedy.
電子資源:
http://dx.doi.org/10.1057/978-1-137-58526-4
Tragic time in drama, film, and videogames[electronic resource] :the future in the instant /
Bushnell, Rebecca.
Tragic time in drama, film, and videogames
the future in the instant /[electronic resource] :by Rebecca Bushnell. - London :Palgrave Macmillan UK :2016. - xvii, 108 p. :ill., digital ;24 cm.
Preface -- Chapter 1. Time, Choice, and Consequences in Greek and Shakespearean Tragedy -- Chapter 2. Tragic Adaptation and Performance: Undoing the Play -- Chapter 3. Time Travel Films: Replaying Time, Choice, and Action -- Chapter 4. Tragic Time and Choice in Videogames -- Bibliography -- Index.
This book explores how classical and Shakespearean tragedy has shaped the temporality of crisis on the stage and in time-travel films and videogames. In turn, it uncovers how performance and new media can challenge common assumptions about tragic causality and fate. Traditional tragedies may present us with a present when a calamity is staged, a decisive moment in which everything changes. However, modern performance, adaptation and new media can question the premises of that kind of present crisis and its fatality. By offering replays or alternative endings, experimental theatre, adaptation, time travel films and videogames reinvent the tragic experience of irreversible present time. This book offers the reader a fresh understanding of tragic character and agency through these new media's exposure of the genre's deep structure. Rebecca Bushnell is the School of Arts and Sciences Board of Overseers Professor of English at the University of Pennsylvania, USA. She has written books on many different subjects, including prophecy in Homer and Sophocles, Renaissance tyrant plays, early modern humanist pedagogy, early English gardening books, and the genre of tragedy.
ISBN: 9781137585264
Standard No.: 10.1057/978-1-137-58526-4doiSubjects--Topical Terms:
371663
Motion pictures
--History.
LC Class. No.: PN1892 / .B87 2016
Dewey Class. No.: 809.2512
Tragic time in drama, film, and videogames[electronic resource] :the future in the instant /
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Preface -- Chapter 1. Time, Choice, and Consequences in Greek and Shakespearean Tragedy -- Chapter 2. Tragic Adaptation and Performance: Undoing the Play -- Chapter 3. Time Travel Films: Replaying Time, Choice, and Action -- Chapter 4. Tragic Time and Choice in Videogames -- Bibliography -- Index.
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This book explores how classical and Shakespearean tragedy has shaped the temporality of crisis on the stage and in time-travel films and videogames. In turn, it uncovers how performance and new media can challenge common assumptions about tragic causality and fate. Traditional tragedies may present us with a present when a calamity is staged, a decisive moment in which everything changes. However, modern performance, adaptation and new media can question the premises of that kind of present crisis and its fatality. By offering replays or alternative endings, experimental theatre, adaptation, time travel films and videogames reinvent the tragic experience of irreversible present time. This book offers the reader a fresh understanding of tragic character and agency through these new media's exposure of the genre's deep structure. Rebecca Bushnell is the School of Arts and Sciences Board of Overseers Professor of English at the University of Pennsylvania, USA. She has written books on many different subjects, including prophecy in Homer and Sophocles, Renaissance tyrant plays, early modern humanist pedagogy, early English gardening books, and the genre of tragedy.
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