語系:
繁體中文
English
日文
簡体中文
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Applied computer science[electronic ...
~
SpringerLink (Online service)
Applied computer science[electronic resource] /
紀錄類型:
書目-電子資源 : Monograph/item
杜威分類號:
004
書名/作者:
Applied computer science/ by Shane Torbert.
作者:
Torbert, Shane.
出版者:
Cham : : Springer International Publishing :, 2016.
面頁冊數:
xii, 279 p. : : ill., digital ;; 24 cm.
Contained By:
Springer eBooks
標題:
Computer science.
標題:
Computer Science, general.
標題:
Simulation and Modeling.
ISBN:
9783319308661
ISBN:
9783319308647
內容註:
Simulation -- Graphics -- Visualizations -- Efficiency -- Recursion -- Projects -- Modeling, Part I -- Modeling, Part II -- Postscript.
摘要、提要註:
The second edition of this introductory text includes an expanded treatment of collisions, agent-based models, and insight into underlying system dynamics. Lab assignments are accessible and carefully sequenced for maximum impact. Students are able to write their own code in building solutions and Python is used to minimize any language barrier for beginners. Problems involving visualization are emphasized throughout with interactive graphics, image files, and plots of generated data. This text aims to establish a core learning experience around which any number of other learning objectives could be included. The text is presented in eight chapters where each chapter contains three problems and each problem develops five specific lab assignments, plus additional questions and discussion. This approach seeks to leverage the immediate feedback provided by the computer to help students as they work toward writing code creatively. All labs will scale to available hardware and free software could be used for the entire course, if desired.
電子資源:
http://dx.doi.org/10.1007/978-3-319-30866-1
Applied computer science[electronic resource] /
Torbert, Shane.
Applied computer science
[electronic resource] /by Shane Torbert. - 2nd ed. - Cham :Springer International Publishing :2016. - xii, 279 p. :ill., digital ;24 cm.
Simulation -- Graphics -- Visualizations -- Efficiency -- Recursion -- Projects -- Modeling, Part I -- Modeling, Part II -- Postscript.
The second edition of this introductory text includes an expanded treatment of collisions, agent-based models, and insight into underlying system dynamics. Lab assignments are accessible and carefully sequenced for maximum impact. Students are able to write their own code in building solutions and Python is used to minimize any language barrier for beginners. Problems involving visualization are emphasized throughout with interactive graphics, image files, and plots of generated data. This text aims to establish a core learning experience around which any number of other learning objectives could be included. The text is presented in eight chapters where each chapter contains three problems and each problem develops five specific lab assignments, plus additional questions and discussion. This approach seeks to leverage the immediate feedback provided by the computer to help students as they work toward writing code creatively. All labs will scale to available hardware and free software could be used for the entire course, if desired.
ISBN: 9783319308661
Standard No.: 10.1007/978-3-319-30866-1doiSubjects--Topical Terms:
182962
Computer science.
LC Class. No.: QA76
Dewey Class. No.: 004
Applied computer science[electronic resource] /
LDR
:02092nmm a2200325 a 4500
001
458488
003
DE-He213
005
20161117132906.0
006
m d
007
cr nn 008maaau
008
170113s2016 gw s 0 eng d
020
$a
9783319308661
$q
(electronic bk.)
020
$a
9783319308647
$q
(paper)
024
7
$a
10.1007/978-3-319-30866-1
$2
doi
035
$a
978-3-319-30866-1
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76
072
7
$a
UY
$2
bicssc
072
7
$a
COM014000
$2
bisacsh
082
0 4
$a
004
$2
23
090
$a
QA76
$b
.T676 2016
100
1
$a
Torbert, Shane.
$3
465364
245
1 0
$a
Applied computer science
$h
[electronic resource] /
$c
by Shane Torbert.
250
$a
2nd ed.
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2016.
300
$a
xii, 279 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Simulation -- Graphics -- Visualizations -- Efficiency -- Recursion -- Projects -- Modeling, Part I -- Modeling, Part II -- Postscript.
520
$a
The second edition of this introductory text includes an expanded treatment of collisions, agent-based models, and insight into underlying system dynamics. Lab assignments are accessible and carefully sequenced for maximum impact. Students are able to write their own code in building solutions and Python is used to minimize any language barrier for beginners. Problems involving visualization are emphasized throughout with interactive graphics, image files, and plots of generated data. This text aims to establish a core learning experience around which any number of other learning objectives could be included. The text is presented in eight chapters where each chapter contains three problems and each problem develops five specific lab assignments, plus additional questions and discussion. This approach seeks to leverage the immediate feedback provided by the computer to help students as they work toward writing code creatively. All labs will scale to available hardware and free software could be used for the entire course, if desired.
650
0
$a
Computer science.
$3
182962
650
2 4
$a
Computer Science, general.
$3
463629
650
2 4
$a
Simulation and Modeling.
$3
463796
710
2
$a
SpringerLink (Online service)
$3
463450
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-3-319-30866-1
950
$a
Computer Science (Springer-11645)
筆 0 讀者評論
多媒體
多媒體檔案
http://dx.doi.org/10.1007/978-3-319-30866-1
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼
登入