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Satisficing games and decision makin...
~
Stirling, Wynn C.,
Satisficing games and decision making :with applications to engineering and computer science /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
杜威分類號:
003/.56
書名/作者:
Satisficing games and decision making : : with applications to engineering and computer science // Wynn C. Stirling.
其他題名:
Satisficing Games & Decision Making
作者:
Stirling, Wynn C.,
面頁冊數:
1 online resource (xvii, 249 pages) : : digital, PDF file(s).
附註:
Title from publisher's bibliographic system (viewed on 05 Oct 2015).
標題:
Decision making.
標題:
Artificial intelligence.
標題:
Human-computer interaction.
ISBN:
9780511543456 (ebook)
摘要、提要註:
In our day-to-day lives we constantly make decisions which are simply 'good enough' rather than optimal. Most computer-based decision-making algorithms, on the other hand, doggedly seek only the optimal solution based on rigid criteria and reject any others. In this book, Professor Stirling outlines an alternative approach, using novel algorithms and techniques which can be used to find satisficing solutions. Building on traditional decision and game theory, these techniques allow decision-making systems to cope with more subtle situations where self and group interests conflict, perfect solutions can't be found and human issues need to be taken into account - in short, more closely modelling the way humans make decisions. The book will therefore be of great interest to engineers, computer scientists and mathematicians working on artificial intelligence and expert systems.
電子資源:
http://dx.doi.org/10.1017/CBO9780511543456
Satisficing games and decision making :with applications to engineering and computer science /
Stirling, Wynn C.,
Satisficing games and decision making :
with applications to engineering and computer science /Satisficing Games & Decision MakingWynn C. Stirling. - 1 online resource (xvii, 249 pages) :digital, PDF file(s).
Title from publisher's bibliographic system (viewed on 05 Oct 2015).
In our day-to-day lives we constantly make decisions which are simply 'good enough' rather than optimal. Most computer-based decision-making algorithms, on the other hand, doggedly seek only the optimal solution based on rigid criteria and reject any others. In this book, Professor Stirling outlines an alternative approach, using novel algorithms and techniques which can be used to find satisficing solutions. Building on traditional decision and game theory, these techniques allow decision-making systems to cope with more subtle situations where self and group interests conflict, perfect solutions can't be found and human issues need to be taken into account - in short, more closely modelling the way humans make decisions. The book will therefore be of great interest to engineers, computer scientists and mathematicians working on artificial intelligence and expert systems.
ISBN: 9780511543456 (ebook)Subjects--Topical Terms:
337308
Decision making.
LC Class. No.: T57.95 / .S73 2003
Dewey Class. No.: 003/.56
Satisficing games and decision making :with applications to engineering and computer science /
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In our day-to-day lives we constantly make decisions which are simply 'good enough' rather than optimal. Most computer-based decision-making algorithms, on the other hand, doggedly seek only the optimal solution based on rigid criteria and reject any others. In this book, Professor Stirling outlines an alternative approach, using novel algorithms and techniques which can be used to find satisficing solutions. Building on traditional decision and game theory, these techniques allow decision-making systems to cope with more subtle situations where self and group interests conflict, perfect solutions can't be found and human issues need to be taken into account - in short, more closely modelling the way humans make decisions. The book will therefore be of great interest to engineers, computer scientists and mathematicians working on artificial intelligence and expert systems.
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http://dx.doi.org/10.1017/CBO9780511543456
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