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Write your way into animation and ga...
~
Marx, Christy.
Write your way into animation and games :create a writing career in animation and games /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
杜威分類號:
808.2/3
書名/作者:
Write your way into animation and games : : create a writing career in animation and games // Christy Marx.
作者:
Marx, Christy.
出版者:
Burlington, MA : : Focal Press/Elsevier,, c2010.
面頁冊數:
vi, 418 p. : : ill. ;; 24 cm.
標題:
Animated films - Authorship.
標題:
Video games - Authorship.
ISBN:
9780240813431 (pbk.) :
ISBN:
024081343X (pbk.)
書目註:
Includes bibliographical references and index.
內容註:
Writing for animation. Animation terminology ; The basics ; Basic animation writing structure ; Developing characters ; Animation comedy and gag writing ; The animated feature ; The pitch ; Breaking and entering ; Agents, networking, and finding work -- Writing for games. Writing vs. design ; Interactivity and its effects ; Old tools/new tools ; Interactive media and the writer ; Creating a work of digital storytelling : the development process ; The script format ; Script and proposal formatting ; Interactive multimedia narrative and linear narrative ; The elements of interactive multimedia narrative ; Designing simulation stories from tacit knowledge ; Simulation stories and free play ; Experience management ; Back story and free play ; Stories in state-of-the-art serious games ; Working as a digital storyteller ; Creating your own showcase ; Breaking and entering.
Write your way into animation and games :create a writing career in animation and games /
Marx, Christy.
Write your way into animation and games :
create a writing career in animation and games /Christy Marx. - Burlington, MA :Focal Press/Elsevier,c2010. - vi, 418 p. :ill. ;24 cm.
Includes bibliographical references and index.
Writing for animation. Animation terminology ; The basics ; Basic animation writing structure ; Developing characters ; Animation comedy and gag writing ; The animated feature ; The pitch ; Breaking and entering ; Agents, networking, and finding work -- Writing for games. Writing vs. design ; Interactivity and its effects ; Old tools/new tools ; Interactive media and the writer ; Creating a work of digital storytelling : the development process ; The script format ; Script and proposal formatting ; Interactive multimedia narrative and linear narrative ; The elements of interactive multimedia narrative ; Designing simulation stories from tacit knowledge ; Simulation stories and free play ; Experience management ; Back story and free play ; Stories in state-of-the-art serious games ; Working as a digital storyteller ; Creating your own showcase ; Breaking and entering.
ISBN: 9780240813431 (pbk.) :NTD1,191
LCCN: 2009049947Subjects--Topical Terms:
405239
Animated films
--Authorship.
LC Class. No.: PN1996 / .M444 2010
Dewey Class. No.: 808.2/3
Write your way into animation and games :create a writing career in animation and games /
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