語系
Marcus, Aaron.
概要
作品: | 1 作品在 12 項出版品 1 種語言 |
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書目資訊
Design, user experience, and usability[electronic resource] :user experience design for everyday life applications and services : third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014 : proceedings.Part III /
by:
Clark Conference ((2005 :); Marcus, Aaron.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Design, user experience, and usability[electronic resource] :user experience design for diverse interaction platforms and environments : third International Conference, DUXU 2014, held as a part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014 : proceedings.Part II /
by:
Clark Conference ((2005 :); Marcus, Aaron.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Design, user experience, and usability[electronic resource] :novel user experiences : 5th International Conference, DUXU 2016, held as part of HCI International 2016, Toronto, Canada, July 17-22, 2016 : proceedings.Part II /
by:
Clark Conference ((2005 :); Marcus, Aaron.; SpringerLink (Online service)
(書目-電子資源)
Design, user experience, and usability[electronic resource] :technological contexts : 5th International Conference, DUXU 2016, held as part of HCI International 2016, Toronto, Canada, July 17-22, 2016 : proceedings.Part III /
by:
Clark Conference ((2005 :); Marcus, Aaron.; SpringerLink (Online service)
(書目-電子資源)
Design, user experience, and usability[electronic resource] :interactive experience design : 4th International Conference, DUXU 2015, held as part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015 : proceedings.Part III /
by:
Clark Conference ((2005 :); Marcus, Aaron.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Design, user experience, and usability[electronic resource] :design thinking and methods : 5th International Conference, DUXU 2016, held as part of HCI International 2016, Toronto, Canada, July 17-22, 2016 : proceedings.Part I /
by:
Clark Conference ((2005 :); Marcus, Aaron.; SpringerLink (Online service)
(書目-電子資源)
Mobile persuasion design[electronic resource] :changing behaviour by combining persuasion design with information design /
by:
Marcus, Aaron.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Design, user experience, and usability[electronic resource] :design discourse : 4th International Conference, DUXU 2015, held as part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015 : proceedings.Part I /
by:
Clark Conference ((2005 :); Marcus, Aaron.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Design, user experience, and usability[electronic resource] :theories, methods, and tools for designing the user experience : third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014 : proceedings.Part I /
by:
Clark Conference ((2005 :); Marcus, Aaron.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Design, user experience, and usability[electronic resource] :users and interactions : 4th International Conference, DUXU 2015, held as part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015 : pceedings.Part II /
by:
Clark Conference ((2005 :); Marcus, Aaron.; SpringerLink (Online service)
(書目-語言資料,印刷品)
HCI and user-experience design[electronic resource] :fast-forward to the past, present, and future /
by:
Marcus, Aaron.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Design, user experience, and usability[electronic resource] :user experience design practice : third International Conference, DUXU 2014, held as part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014 : proceedings.Part IV /
by:
Marcus, Aaron.; SpringerLink (Online service)
(書目-語言資料,印刷品)
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User interfaces (Computer systems)
Adult education.
Sustainable Development.
Lifelong Learning/Adult Education.
Software Engineering.
Sustainable development.
Health Promotion and Disease Prevention.
R & D/Technology Policy.
Information Systems Applications (incl. Internet)
Health promotion.
Economic policy.
User Interfaces and Human Computer Interaction.
Information Storage and Retrieval.
Interaction Design.
Continuing education.
Human-computer interaction.
Popular Science in Humanities / Arts.
User-centered system design
Computer Science.
Computers and Society.
Computer science.
Application software.
Computer Appl. in Social and Behavioral Sciences.
Anthropology.
Human-computer interaction
Media Design.