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Handbook of research on gaming trend...
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IGI Global,
Handbook of research on gaming trends in P-12 education[electronic resource] /
紀錄類型:
書目-電子資源 : Monograph/item
杜威分類號:
371.33/7
書名/作者:
Handbook of research on gaming trends in P-12 education/ Donna Russell and James M. Laffey, editors.
其他作者:
Russell, Donna,
出版者:
Hershey, Pennsylvania : : IGI Global,, [2016]
面頁冊數:
1 online resource (663 p.) : : ill.
標題:
Educational games - Computer games.
標題:
Virtual reality in education.
標題:
Electronic games - Research.
ISBN:
9781466696303 (ebk.)
ISBN:
9781466696297 (hbk.)
書目註:
Includes bibliographical references and index.
內容註:
Beyond fun: Pintrich, motivation to learn, and games for learning / Mario M. Martinez-Garza [and 3 others] -- Design and implementation of an MMO: approaches to support inquiry learning with games / Louisa Rosenheck [and 3 others] -- Games and their embodied learning principles in the classroom: connecting learning theory to practice / Sam von Gillern -- Game design frameworks and reality guides / Tomi "bgt" Suovuo, Ilmari Lahti, Jouni Smed -- The design of immersive virtual learning environments utilizing problem-based learning templates / Donna Russell -- Kinesthetic gaming, cognition, and learning: implications for P-12 education / Erdem Demiroz -- The theory and process involved with educational augmented reality game design / Patrick O'Shea, Chris Campbell -- Information literacy in virtual environments: changing needs of P-12 learners / Valerie J Hill -- Disciplinarily-integrated games: generalizing across domains and model types / Douglas B. Clark, Pratim Sengupta, Satyugjit Virk -- Playful transition: serious games for the middle school years / Anne Elizabeth Snyder, Victoria Van Voorhis -- Designing alien mysteries in Chatterdale: an instructor's perspective / Stella K. Hadjistassou, Judith Molka-Danielsen -- Designing digital objects to scaffold learning / Grant Van Eaton, Douglas B. Clark -- Flipping the paradigm of education: developing a comprehensive educational program integrating virtual immersive learning environments / Donna Russell --
摘要、提要註:
"This book provides current research intended to aid educators, school administrators, and game developers in teaching today's youth in a technology-immersive society, melding gaming for entertainment purposes as well as gaming applied within educational settings with an emphasis on P-12 classrooms"--Provided by publisher.
電子資源:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-9629-7
Handbook of research on gaming trends in P-12 education[electronic resource] /
Handbook of research on gaming trends in P-12 education
[electronic resource] /Donna Russell and James M. Laffey, editors. - Hershey, Pennsylvania :IGI Global,[2016] - 1 online resource (663 p.) :ill.
Includes bibliographical references and index.
Beyond fun: Pintrich, motivation to learn, and games for learning / Mario M. Martinez-Garza [and 3 others] -- Design and implementation of an MMO: approaches to support inquiry learning with games / Louisa Rosenheck [and 3 others] -- Games and their embodied learning principles in the classroom: connecting learning theory to practice / Sam von Gillern -- Game design frameworks and reality guides / Tomi "bgt" Suovuo, Ilmari Lahti, Jouni Smed -- The design of immersive virtual learning environments utilizing problem-based learning templates / Donna Russell -- Kinesthetic gaming, cognition, and learning: implications for P-12 education / Erdem Demiroz -- The theory and process involved with educational augmented reality game design / Patrick O'Shea, Chris Campbell -- Information literacy in virtual environments: changing needs of P-12 learners / Valerie J Hill -- Disciplinarily-integrated games: generalizing across domains and model types / Douglas B. Clark, Pratim Sengupta, Satyugjit Virk -- Playful transition: serious games for the middle school years / Anne Elizabeth Snyder, Victoria Van Voorhis -- Designing alien mysteries in Chatterdale: an instructor's perspective / Stella K. Hadjistassou, Judith Molka-Danielsen -- Designing digital objects to scaffold learning / Grant Van Eaton, Douglas B. Clark -- Flipping the paradigm of education: developing a comprehensive educational program integrating virtual immersive learning environments / Donna Russell --
Restricted to subscribers or individual electronic text purchasers.
"This book provides current research intended to aid educators, school administrators, and game developers in teaching today's youth in a technology-immersive society, melding gaming for entertainment purposes as well as gaming applied within educational settings with an emphasis on P-12 classrooms"--Provided by publisher.
Mode of access: World Wide Web.
ISBN: 9781466696303 (ebk.)Subjects--Topical Terms:
732336
Educational games
--Computer games.Subjects--Index Terms:
Designing digital objects
LC Class. No.: LB1029.G3 / H35 2016e
Dewey Class. No.: 371.33/7
Handbook of research on gaming trends in P-12 education[electronic resource] /
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Beyond fun: Pintrich, motivation to learn, and games for learning / Mario M. Martinez-Garza [and 3 others] -- Design and implementation of an MMO: approaches to support inquiry learning with games / Louisa Rosenheck [and 3 others] -- Games and their embodied learning principles in the classroom: connecting learning theory to practice / Sam von Gillern -- Game design frameworks and reality guides / Tomi "bgt" Suovuo, Ilmari Lahti, Jouni Smed -- The design of immersive virtual learning environments utilizing problem-based learning templates / Donna Russell -- Kinesthetic gaming, cognition, and learning: implications for P-12 education / Erdem Demiroz -- The theory and process involved with educational augmented reality game design / Patrick O'Shea, Chris Campbell -- Information literacy in virtual environments: changing needs of P-12 learners / Valerie J Hill -- Disciplinarily-integrated games: generalizing across domains and model types / Douglas B. Clark, Pratim Sengupta, Satyugjit Virk -- Playful transition: serious games for the middle school years / Anne Elizabeth Snyder, Victoria Van Voorhis -- Designing alien mysteries in Chatterdale: an instructor's perspective / Stella K. Hadjistassou, Judith Molka-Danielsen -- Designing digital objects to scaffold learning / Grant Van Eaton, Douglas B. Clark -- Flipping the paradigm of education: developing a comprehensive educational program integrating virtual immersive learning environments / Donna Russell --
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An examination of pre-service teachers' attitudes towards game-based learning / Phu Vu [and 3 others] -- Using a live simulation to teach human anatomy and the diagnostic process to high school students / Debra C. Burkey Piecka, Manetta Calinger -- Using video gameplay to measure achievement for students with disabilities: a new perspective to grading and achievement reporting / Benjamin Gallegos, Michelle T. Kepple, Caitlyn A. Bukaty -- The creation of a rubric for the evaluation of language teaching and learning videogames / Douglas A. Agar, Philip J. Chappell -- Can pre-service teachers create digital game-based activities without coding knowledge? / Phu Vu, Martonia Gaskill -- Exploring the impact of free-form and structured digital games on the player experience of kindergarten and primary school students / Sotiris Kirginas, Dimitris Gouscos -- Mission HydroSci: distance learning through game-based 3D virtual learning environments / James M. Laffey [and 4 others] -- Building Bridges: teachers leveraging game-based implicit science learning in physics classrooms / Elizabeth Rowe [and 4 others] -- The use of smart toys in learning games / Peter A. Smith, Shelly Welch -- Minecraft schooling: digital learning for junior years / Leonard Busuttil, Christina Gruppetta, Vanessa Camilleri -- Designing a learning analytic system for assessing immersive virtual learning environments / Donna Russell, Steven E. Wallis --
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Navigating through virtual worlds: from single characters to large crowds / Norman Jaklin, Roland Geraerts -- Game-based learning with the leap motion controller / Martin Ebner, Norbert Spot -- A future focus of gaming: soft skills / DeAnna Proctor, Lenora Jean Justice.
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