Emotion in games[electronic resource...
Karpouzis, Kostas.

 

  • Emotion in games[electronic resource] :theory and praxis /
  • 紀錄類型: 書目-語言資料,印刷品 : Monograph/item
    杜威分類號: 794.8
    書名/作者: Emotion in games : theory and praxis // edited by Kostas Karpouzis, Georgios N. Yannakakis.
    其他作者: Karpouzis, Kostas.
    出版者: Cham : : Springer International Publishing :, 2016.
    面頁冊數: xv, 338 p. : : ill., digital ;; 24 cm.
    Contained By: Springer eBooks
    標題: Video games - Design.
    標題: Computer games - Psychological aspects.
    標題: Video games - Social aspects.
    標題: Computer games - Social aspects.
    標題: Biomedicine.
    標題: Neurosciences.
    標題: User Interfaces and Human Computer Interaction.
    標題: Educational Technology.
    標題: Artificial Intelligence (incl. Robotics)
    標題: Computer Appl. in Social and Behavioral Sciences.
    標題: Computers and Education.
    ISBN: 9783319413167
    ISBN: 9783319413143
    內容註: Foreword -- Preface -- Part I Theory -- The Aesthetic Motives of Play -- Affect Channel Model of Evaluation in the context of digital games -- Affective Involvement in Digital Games -- PART II - Emotion Modelling and Affect-Driven Adaptation -- Multimodal sensing in affective gaming -- Emotion Modelling via Speech Content and Prosody - in Computer Games and Elsewhere -- Comparing two commercial brain computer interfaces for serious games and virtual environments -- Psychophysiology in Games -- Emotion and Attitude Modeling for Non-player Characters -- Emotion-driven Level Generation -- Emotion-Driven Narrative Generation -- Game Cinematography: from Camera Control to Player Emotions -- From Sinewaves to Physiologically-Adaptive Soundscapes: The Evolving Relationship between Sound and Emotion in Video Games -- Emotional Appraisal Engines for Games -- Part III Applications -- Emotion and Body-based Games: Overview and Opportunities -- Posttraumatic Stress Disorder (PTSD) and the role of computer games in treatment of PTSD -- Understanding and Designing for Conflict Learning Through Games -- Games robots play: once more, with feeling -- Lovotics: Love and Sex with Robots -- Index.
    摘要、提要註: The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the field of affective computing, and artificial intelligence.
    電子資源: http://dx.doi.org/10.1007/978-3-319-41316-7
評論
Export
取書館別
 
 
變更密碼
登入