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Beginning Python games development[e...
~
Kinsley, Harrison.
Beginning Python games development[electronic resource] :with Pygame /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
杜威分類號:
005.133
書名/作者:
Beginning Python games development : with Pygame // by Harrison Kinsley, Will McGugan.
作者:
Kinsley, Harrison.
其他作者:
McGugan, Will.
出版者:
Berkeley, CA : : Apress :, 2015.
面頁冊數:
xxii, 308 p. : : ill., digital ;; 24 cm.
Contained By:
Springer eBooks
標題:
Python (Computer program language)
標題:
Computer games - Programming.
標題:
Computer Science.
標題:
Computer Science, general.
ISBN:
9781484209707 (electronic bk.)
ISBN:
9781484209714 (paper)
摘要、提要註:
Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.
電子資源:
http://dx.doi.org/10.1007/978-1-4842-0970-7
Beginning Python games development[electronic resource] :with Pygame /
Kinsley, Harrison.
Beginning Python games development
with Pygame /[electronic resource] :by Harrison Kinsley, Will McGugan. - 2nd ed. - Berkeley, CA :Apress :2015. - xxii, 308 p. :ill., digital ;24 cm.
Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.
ISBN: 9781484209707 (electronic bk.)
Standard No.: 10.1007/978-1-4842-0970-7doiSubjects--Topical Terms:
339754
Python (Computer program language)
LC Class. No.: QA76.73.P98
Dewey Class. No.: 005.133
Beginning Python games development[electronic resource] :with Pygame /
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