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Computer vision[electronic resource]...
~
Tyler, Christopher W.
Computer vision[electronic resource] :from surfaces to 3D objects /
Record Type:
Language materials, printed : Monograph/item
[NT 15000414]:
006.3/7
Title/Author:
Computer vision : from surfaces to 3D objects // edited by Christopher W. Tyler.
other author:
Tyler, Christopher W.
Published:
Boca Raton, FL : : Chapman and Hall/CRC,, 2011.
Description:
1 online resource (240 p.) : : ill.
Subject:
Computer vision.
ISBN:
9781439817131 (electronic bk.)
ISBN:
1439817138 (electronic bk.)
[NT 15000227]:
Includes bibliographical references (p. 219-240).
[NT 15000228]:
Ch. 1. Scene statistics and 3D surface perception / Brian Potetz, Tai Sing Lee -- ch. 2. Active segmentation : a new approach / Ajay Mishra, Yiannis Aloimonos -- ch. 3. Mechanisms for propagating surface information in 3D reconstruction / James Coughlan -- ch. 4. 3D surface representation using ricci flow / Wei Zeng ... [et al.] -- ch. 5. Cue interpretation and propagation : flat versus nonflat visual surfaces / Volodymyr V. Ivanchenko -- ch. 6. Symmetry, shape, surfaces, and objects / Tadamasa Sawada, Yunfeng Li, Zygmunt Pizlo -- ch. 7. Noncommutative field theory in the visual cortex / Alessandro Sarti, Giovanna Citti -- ch. 8. Contour-, surface-, and object-related coding in the visual cortex / Rudiger von der Heydt -- ch. 9. Visual surface encoding : a neuroanalytic approach / Christopher W. Tyler, Lora T. Likova -- ch. 10. 3D and spatiotemporal interpolation in object and surface formation / Philip J. Kellman, Patrick Garrigan, Evan M. Palmer -- ch. 11. The perceptual representation of the 3D shape / James T. Todd.
[NT 15000229]:
"The typical computational approach to object understanding derives shape information from the 2D outline of the objects. For complex object structures, however, such a planar approach cannot determine object shape; the structural edges have to be encoded in terms of their full 3D spatial configuration.
Computer Vision: From Surfaces to 3D Objects
is the first book to take a full approach to the challenging issue of veridical 3D object representation. It introduces mathematical and conceptual advances that offer an unprecedented framework for analyzing the complex scene structure of the world.
An Unprecedented Framework for Complex Object Representation
Presenting the material from both computational and neural implementation perspectives, the book covers novel analytic techniques for all levels of the surface representation problem. The cutting-edge contributions in this work run the gamut from the basic issue of the ground plane for surface estimation through mid-level analyses of surface segmentation processes to complex Riemannian space methods for representing and evaluating surfaces.
State-of-the-Art 3D Surface and Object Representation
This well-illustrated book takes a fresh look at the issue of 3D object representation. It provides a comprehensive survey of current approaches to the computational reconstruction of surface structure in the visual scene"--
Online resource:
http://www.crcnetbase.com/isbn/978-1-4398-1712-4
Computer vision[electronic resource] :from surfaces to 3D objects /
Computer vision
from surfaces to 3D objects /[electronic resource] :edited by Christopher W. Tyler. - Boca Raton, FL :Chapman and Hall/CRC,2011. - 1 online resource (240 p.) :ill.
Includes bibliographical references (p. 219-240).
Ch. 1. Scene statistics and 3D surface perception / Brian Potetz, Tai Sing Lee -- ch. 2. Active segmentation : a new approach / Ajay Mishra, Yiannis Aloimonos -- ch. 3. Mechanisms for propagating surface information in 3D reconstruction / James Coughlan -- ch. 4. 3D surface representation using ricci flow / Wei Zeng ... [et al.] -- ch. 5. Cue interpretation and propagation : flat versus nonflat visual surfaces / Volodymyr V. Ivanchenko -- ch. 6. Symmetry, shape, surfaces, and objects / Tadamasa Sawada, Yunfeng Li, Zygmunt Pizlo -- ch. 7. Noncommutative field theory in the visual cortex / Alessandro Sarti, Giovanna Citti -- ch. 8. Contour-, surface-, and object-related coding in the visual cortex / Rudiger von der Heydt -- ch. 9. Visual surface encoding : a neuroanalytic approach / Christopher W. Tyler, Lora T. Likova -- ch. 10. 3D and spatiotemporal interpolation in object and surface formation / Philip J. Kellman, Patrick Garrigan, Evan M. Palmer -- ch. 11. The perceptual representation of the 3D shape / James T. Todd.
"The typical computational approach to object understanding derives shape information from the 2D outline of the objects. For complex object structures, however, such a planar approach cannot determine object shape; the structural edges have to be encoded in terms of their full 3D spatial configuration. <STRONG>Computer Vision: From Surfaces to 3D Objects</STRONG> is the first book to take a full approach to the challenging issue of veridical 3D object representation. It introduces mathematical and conceptual advances that offer an unprecedented framework for analyzing the complex scene structure of the world.<EM>An Unprecedented Framework for Complex Object Representation</EM> Presenting the material from both computational and neural implementation perspectives, the book covers novel analytic techniques for all levels of the surface representation problem. The cutting-edge contributions in this work run the gamut from the basic issue of the ground plane for surface estimation through mid-level analyses of surface segmentation processes to complex Riemannian space methods for representing and evaluating surfaces.<EM>State-of-the-Art 3D Surface and Object Representation</EM> This well-illustrated book takes a fresh look at the issue of 3D object representation. It provides a comprehensive survey of current approaches to the computational reconstruction of surface structure in the visual scene"--
ISBN: 9781439817131 (electronic bk.)Subjects--Topical Terms:
403529
Computer vision.
Index Terms--Genre/Form:
336502
Electronic books.
LC Class. No.: TA1634 / .C657 2011eb
Dewey Class. No.: 006.3/7
Computer vision[electronic resource] :from surfaces to 3D objects /
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Computer vision
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from surfaces to 3D objects /
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edited by Christopher W. Tyler.
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Boca Raton, FL :
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Chapman and Hall/CRC,
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2011.
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1 online resource (240 p.) :
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ill.
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Includes bibliographical references (p. 219-240).
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Ch. 1. Scene statistics and 3D surface perception / Brian Potetz, Tai Sing Lee -- ch. 2. Active segmentation : a new approach / Ajay Mishra, Yiannis Aloimonos -- ch. 3. Mechanisms for propagating surface information in 3D reconstruction / James Coughlan -- ch. 4. 3D surface representation using ricci flow / Wei Zeng ... [et al.] -- ch. 5. Cue interpretation and propagation : flat versus nonflat visual surfaces / Volodymyr V. Ivanchenko -- ch. 6. Symmetry, shape, surfaces, and objects / Tadamasa Sawada, Yunfeng Li, Zygmunt Pizlo -- ch. 7. Noncommutative field theory in the visual cortex / Alessandro Sarti, Giovanna Citti -- ch. 8. Contour-, surface-, and object-related coding in the visual cortex / Rudiger von der Heydt -- ch. 9. Visual surface encoding : a neuroanalytic approach / Christopher W. Tyler, Lora T. Likova -- ch. 10. 3D and spatiotemporal interpolation in object and surface formation / Philip J. Kellman, Patrick Garrigan, Evan M. Palmer -- ch. 11. The perceptual representation of the 3D shape / James T. Todd.
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"The typical computational approach to object understanding derives shape information from the 2D outline of the objects. For complex object structures, however, such a planar approach cannot determine object shape; the structural edges have to be encoded in terms of their full 3D spatial configuration. <STRONG>Computer Vision: From Surfaces to 3D Objects</STRONG> is the first book to take a full approach to the challenging issue of veridical 3D object representation. It introduces mathematical and conceptual advances that offer an unprecedented framework for analyzing the complex scene structure of the world.<EM>An Unprecedented Framework for Complex Object Representation</EM> Presenting the material from both computational and neural implementation perspectives, the book covers novel analytic techniques for all levels of the surface representation problem. The cutting-edge contributions in this work run the gamut from the basic issue of the ground plane for surface estimation through mid-level analyses of surface segmentation processes to complex Riemannian space methods for representing and evaluating surfaces.<EM>State-of-the-Art 3D Surface and Object Representation</EM> This well-illustrated book takes a fresh look at the issue of 3D object representation. It provides a comprehensive survey of current approaches to the computational reconstruction of surface structure in the visual scene"--
$c
Provided by publisher.
520
$a
"Computer Vision: From Surfaces to 3D Objects is the first book to take a full approach to the challenging issue of vertical 3D object representation. It introduces mathematical and conceptual advances that offer an unprecedented framework for analyzing the complex scene structure of the world. Leading theorists cover full 3D scene reconstruction, instead of the simplistic 2D planar algorithms employed in the past. They explore cutting-edge research on computational algorithms for scene analysis and present an integrated, complementary treatment of neural, behavioral, mathematical, and computational approaches. The text includes numerous graphics of complex processes, with many in color"--
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Provided by publisher.
588
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Description based on print version record.
650
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Computer vision.
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403529
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Electronic books.
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local
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336502
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Tyler, Christopher W.
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http://www.crcnetbase.com/isbn/978-1-4398-1712-4
based on 0 review(s)
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