Autodesk 3ds Max 2010[electronic res...
Autodesk, Inc.

 

  • Autodesk 3ds Max 2010[electronic resource] :foundation for games /
  • 纪录类型: 书目-语言数据,印刷品 : Monograph/item
    [NT 15000414] null: 006.6/96
    [NT 47271] Title/Author: Autodesk 3ds Max 2010 : foundation for games // [primary authors, Donald Ott, Tyler Wanlass, Andy Livingston].
    作者: Ott, Donald.
    [NT 51406] other author: Wanlass, Tyler.
    出版者: Boston, Mass. : : Focal Press,, c2009.
    面页册数: 345 p. : : col. ill.
    附注: "Autodesk official training guide."
    标题: Computer animation.
    ISBN: 9780240811949
    ISBN: 0240811941
    [NT 15000228] null: Introduction to Modeling for Games -- Interface and UI -- Primitives -- Modifiers, Layers, Copies, Instances and References -- Editable Polygon Objects -- Materials and Texture Maps -- Using 2D Concepts -- Polygonal Modeling for Games -- UVW Unwrapping -- Texturing Your First Prop -- Animation Basics -- Environment Planning and Organization -- Modeling a Game Environment -- Unwrapping and Texture Maps -- The Camera -- Introduction to Lighting and FX -- Rendering -- Image Gallery -- Professional Interviews.
    [NT 15000229] null: Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios.
    电子资源: An electronic book accessible through the World Wide Web; click for information
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