Autodesk 3ds Max 2010[electronic res...
Autodesk, Inc.

 

  • Autodesk 3ds Max 2010[electronic resource] :foundation for games /
  • 紀錄類型: 書目-語言資料,印刷品 : Monograph/item
    杜威分類號: 006.6/96
    書名/作者: Autodesk 3ds Max 2010 : foundation for games // [primary authors, Donald Ott, Tyler Wanlass, Andy Livingston].
    作者: Ott, Donald.
    其他作者: Wanlass, Tyler.
    出版者: Boston, Mass. : : Focal Press,, c2009.
    面頁冊數: 345 p. : : col. ill.
    附註: "Autodesk official training guide."
    標題: Computer animation.
    ISBN: 9780240811949
    ISBN: 0240811941
    內容註: Introduction to Modeling for Games -- Interface and UI -- Primitives -- Modifiers, Layers, Copies, Instances and References -- Editable Polygon Objects -- Materials and Texture Maps -- Using 2D Concepts -- Polygonal Modeling for Games -- UVW Unwrapping -- Texturing Your First Prop -- Animation Basics -- Environment Planning and Organization -- Modeling a Game Environment -- Unwrapping and Texture Maps -- The Camera -- Introduction to Lighting and FX -- Rendering -- Image Gallery -- Professional Interviews.
    摘要、提要註: Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios.
    電子資源: An electronic book accessible through the World Wide Web; click for information
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