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国際標準書誌記述(ISBD)
Utilizing virtual and personal learn...
~
Cheney, Amy, (1970-)
Utilizing virtual and personal learning environments for optimal learning[electronic resource] /
レコード種別:
コンピュータ・メディア : 単行資料
[NT 15000414] null:
371.33/468
タイトル / 著者:
Utilizing virtual and personal learning environments for optimal learning/ Krista Terry and Amy Cheney, editors.
その他の著者:
Smith Terry, Krista P.,
出版された:
Hershey, Pennsylvania : : IGI Global,, [2016]
記述:
1 online resource (xxxi, 375 p.) : : ill.
主題:
Virtual reality in education.
主題:
Shared virtual environments.
国際標準図書番号 (ISBN) :
9781466688483 (ebook)
国際標準図書番号 (ISBN) :
9781466688476 (hardcover)
[NT 15000227] null:
Includes bibliographical references and index.
[NT 15000228] null:
Eight years of utilizing virtual worlds for education: a view from the trenches / Stefan Schutt, Dale Linegar -- Teacher perceptions of the practicality and effectiveness of immersive ecological simulations / Shari J. Metcalf [and 5 others] -- Students as designers of virtual world learning environments / Lisa Jacka, Kate Booth -- Teacher-created augmented reality experiences: an international perspective / Patrick O'Shea, Daniel Curry-Corcoran -- Using massively multiplayer role playing games (MMORPGs) to support second language learning: a case study of the student journey / Rebecca Strachan, Isara Kongmee, Alison Pickard -- Participation and interaction in learning environments: a whole-network analysis / Oskar Casquero [and 3 others] -- Trajectory of an institutional PLE in higher education based on an e-portfolios system / Jesus Salinas , Victoria I. Marin -- Applying e-portfolio evaluation criteria to the blackboard LMS E-portfolio / Gary F. McKenna, Gavin J. Baxter, Thomas Hainey -- Revisiting the effects and affordances of virtual manipulatives for mathematics learning / Patricia S. Moyer-Packenham, Arla Westenskow -- Identity, citizenship, and moral constructs from the virtual self / Stewart Martin -- Facilitating communities of practice in online immersive learning environments / Krista Terry [and 4 others] -- A research lens for studying power in learning games: critical cine-ethnography / Scott Joseph Warren, Jonathan S. Gratch -- Design-based research with AGILE sprints to produce MUVES in vocational education / Todd Cochrane, Niki E. Davis, Julie Mackey.
[NT 15000229] null:
"This book expertly combines informative chapters and relevant case studies on the effective use of technology to enhance online education for students of varying learning styles and abilities"--Provided by publisher.
電子資源:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-8847-6
Utilizing virtual and personal learning environments for optimal learning[electronic resource] /
Utilizing virtual and personal learning environments for optimal learning
[electronic resource] /Krista Terry and Amy Cheney, editors. - Hershey, Pennsylvania :IGI Global,[2016] - 1 online resource (xxxi, 375 p.) :ill.
Includes bibliographical references and index.
Eight years of utilizing virtual worlds for education: a view from the trenches / Stefan Schutt, Dale Linegar -- Teacher perceptions of the practicality and effectiveness of immersive ecological simulations / Shari J. Metcalf [and 5 others] -- Students as designers of virtual world learning environments / Lisa Jacka, Kate Booth -- Teacher-created augmented reality experiences: an international perspective / Patrick O'Shea, Daniel Curry-Corcoran -- Using massively multiplayer role playing games (MMORPGs) to support second language learning: a case study of the student journey / Rebecca Strachan, Isara Kongmee, Alison Pickard -- Participation and interaction in learning environments: a whole-network analysis / Oskar Casquero [and 3 others] -- Trajectory of an institutional PLE in higher education based on an e-portfolios system / Jesus Salinas , Victoria I. Marin -- Applying e-portfolio evaluation criteria to the blackboard LMS E-portfolio / Gary F. McKenna, Gavin J. Baxter, Thomas Hainey -- Revisiting the effects and affordances of virtual manipulatives for mathematics learning / Patricia S. Moyer-Packenham, Arla Westenskow -- Identity, citizenship, and moral constructs from the virtual self / Stewart Martin -- Facilitating communities of practice in online immersive learning environments / Krista Terry [and 4 others] -- A research lens for studying power in learning games: critical cine-ethnography / Scott Joseph Warren, Jonathan S. Gratch -- Design-based research with AGILE sprints to produce MUVES in vocational education / Todd Cochrane, Niki E. Davis, Julie Mackey.
Restricted to subscribers or individual electronic text purchasers.
"This book expertly combines informative chapters and relevant case studies on the effective use of technology to enhance online education for students of varying learning styles and abilities"--Provided by publisher.
ISBN: 9781466688483 (ebook)Subjects--Topical Terms:
521734
Virtual reality in education.
LC Class. No.: LB1044.87 / .U95 2016e
Dewey Class. No.: 371.33/468
Utilizing virtual and personal learning environments for optimal learning[electronic resource] /
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http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-8847-6
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http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-8847-6
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