Gamification for human factors integ...
Bishop, Jonathan, (1979-)

 

  • Gamification for human factors integration :social, education, and psychological issues /
  • 紀錄類型: 書目-語言資料,印刷品 : Monograph/item
    杜威分類號: 302.23/1
    書名/作者: Gamification for human factors integration : : social, education, and psychological issues // Jonathan Bishop, editor.
    其他作者: Bishop, Jonathan,
    面頁冊數: PDFs (336 pages)
    標題: Internet - Social aspects.
    標題: Internet - Psychology.
    標題: Interpersonal relations.
    ISBN: 9781466650725
    ISBN: 9781466650718
    書目註: Includes bibliographical references and index.
    內容註: My click is my bond: the role of contracts, social proof, and gamification for sysops to reduce pseudo-activism and internet trolling / Jonathan Bishop -- Cognitive load and empathy in serious games: a conceptual framework / Wen-Hao David Huang, Sharon Y. Tettegah -- What's in a game?: the politics of shaping property tax administration in Bangalore City, India / Shefali Virkar -- Should we publish that?: managing conflicting stakeholder expectations in the publishing industry / Loren Falkenberg, Oleksiy Osiyevskyy -- Towards a subjectively devised parametric user model for analysing and influencing behaviour online using neuroeconomics / Jonathan Bishop, Mark M. H. Goode -- Designing serious games for people with disabilities: game, set, and match to the Wii / Lindsay Evett, Allan Ridley, Liz Keating, Patrick Merritt, Nick Shopland, David Brown -- ExerLearning: movement, fitness, technology, and learning / Judy Shasek -- Rehabilitation gaming / Henk Herman Nap, Unai Diaz-Orueta -- The use of motion tracking technologies in serious games to enhance rehabilitation in stroke patients / Andrew M. Burton, Hao Liu, Steven Battersby, David Brown, Nasser Sherkat, Penny Standen, Marion Walker -- The psychology of trolling and lurking: the role of defriending and gamification for increasing participation in online communities using seductive narratives / Jonathan Bishop -- Designing educational games: a pedagogical approach / Stephen Tang, Martin Hanneghan -- Games and the development of students' civic engagement and ecological stewardship / Janice L. Anderson -- Learning sociology in a massively multi-student online learning environment / Joel Foreman, Thomasina Borkman -- The applicability of gaming elements to early childhood education / Holly Tootell, Alison Freeman -- From chaos towards sense: a learner-centric narrative virtual learning space / Torsten Reiners, Lincoln C. Wood, Jon Dron -- Background music in educational games: motivational appeal and cognitive impact / Stephanie B. Linek, Birgit Marte, Dietrich Albert -- Games and simulations: a new approach in education? / Göknur Kaplan Akilli.
    摘要、提要註: "This book presents information and best practices for promoting positive behavior online through gamification applications in social, educational, and psychological contexts"--Provided by publisher.
    電子資源: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-5071-8
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