Game theory for networks[electronic ...
Clark Conference ((2005 :)

 

  • Game theory for networks[electronic resource] :third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012 : revised selected papers /
  • 紀錄類型: 書目-語言資料,印刷品 : Monograph/item
    杜威分類號: 004.6
    書名/作者: Game theory for networks : third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012 : revised selected papers // edited by Vikram Krishnamurthy ... [et al.].
    其他題名: GameNets 2012
    其他作者: Krishnamurthy, Vikram.
    團體作者: Clark Conference
    出版者: Berlin, Heidelberg : : Springer Berlin Heidelberg :, 2012.
    面頁冊數: 274 p. : : ill., digital ;; 24 cm.
    Contained By: Springer eBooks
    標題: Computer networks
    標題: Game theory
    標題: Computer Science.
    標題: Artificial Intelligence (incl. Robotics)
    標題: e-Commerce/e-business.
    標題: Computer Communication Networks.
    標題: Information Storage and Retrieval.
    標題: Management of Computing and Information Systems.
    標題: Probability and Statistics in Computer Science.
    ISBN: 9783642355820 (electronic bk.)
    ISBN: 9783642355813 (paper)
    摘要、提要註: This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.
    電子資源: http://dx.doi.org/10.1007/978-3-642-35582-0
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