Virtual reality - Social aspects.
Overview
Works: | 9 works in 5 publications in 5 languages |
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Titles
Dying, death, and grief in an online universe[electronic resource] : for counselors and educators /
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(Language materials, printed)
My life as a night elf priest[electronic resource] :an anthropological account of World of warcraft /
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(Language materials, printed)
Predicting real world behaviors from virtual world data[electronic resource] /
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(Language materials, printed)
Making sense of space[electronic resource] :the design and experience of virtual spaces as a tool for communication /
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(Language materials, printed)
Handbook on 3D3C platforms[electronic resource] :applications and tools for three dimensional systems for community, creation and commerce /
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(Language materials, printed)
Analyzing digital discourse and human behavior in modern virtual environments[electronic resource] /
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(Language materials, printed)
Boundaries of self and reality online :implications of digitally constructed realities /
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(Language materials, printed)
Intimacy and developing personal relationships in the virtual world[electronic resource] /
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(Electronic resources)
Handbook of research on the global impacts and roles of immersive media[electronic resource] /
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(Electronic resources)
Subjects