Computer games - Social aspects.
概要
作品: | 9 作品在 7 項出版品 7 種語言 |
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書目資訊
Gaming lives in the twenty-first century[electronic resource] :literate connections /
by:
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Computer games as a sociocultural phenomenon[electronic resource] :games without frontiers, war without tears /
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Economics and social conflict[electronic resource] :evil actions and evil social institutions in virtual worlds /
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主題