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Optimizing human-computer interactio...
Cipolla-Ficarra, Francisco V. (1963-)

 

  • Optimizing human-computer interaction with emerging technologies[electronic resource] /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    杜威分類號: 302
    書名/作者: Optimizing human-computer interaction with emerging technologies/ Francisco Cipolla-Ficarra, editor.
    其他作者: Cipolla-Ficarra, Francisco V.
    出版者: Hershey, Pennsylvania : : IGI Global,, [2017]
    面頁冊數: 1 online resource (xi, 471 p.) : : ill.
    標題: Social interaction
    標題: Information behavior - Handbooks, manuals, etc.
    標題: Telecommunication - Popular works. - Social aspects
    標題: Information technology - Congresses. - Social aspects
    標題: Telematics
    ISBN: 9781522526179 (ebook)
    ISBN: 9781522526162 (hardcover)
    書目註: Includes bibliographical references and index.
    內容註: Chapter 1. Cartographic information off-line and First Nations: a significant contribution to the enhancement of the architectural heritage -- Chapter 2. Web 2.0 and health information technology: theories and applications -- Chapter 3.Digital diorama: an interactive multimedia resource for learning the life sciences -- Chapter 4. "School-cinema": a research experience that combines educational theories, educational processes, and educational technologies -- Chapter 5. Humans versus computers, systems, and machines: a battle for freedom, equality, and democracy -- Chapter 6. Cyberbullying: description, definition, characteristics, and outcomes -- Chapter 7. A psycho-pedagogical model for evaluating effectiveness of students' learning on the basis of electronic visual rows -- Chapter 8. Guidelines based on need-findings study and communication types to design interactions for MOOCs -- Chapter 9. Personal touch: a viewing-angle-compensated multi-layer touch display -- Chapter 10. Supporting motion capture acting through a mixed reality application -- Chapter 11. Facebook, tele-collaboration, and international access to technology in the classroom -- Chapter 12. Contextual issues in groupware applications for educational support groups -- Chapter 13. An exploratory study on the interaction beyond virtual environments to improve listening ability when learning English as a second language -- Chapter 14. Use of large multi-touch interfaces: a research on usability and design aspects -- Chapter 15. A multi-agent model for personalizing learning material for collaborative groups -- Chapter 16. Scientific information superhighway vs. scientific information backroads in computer science -- Chapter 17. Rendering and video games.
    摘要、提要註: "This book establishes the net of nodes of excellence of the main components which impact the present and future Information Technology aimed at human interaction. The fields of interest of the current proceedings start from IT, the human interaction, and computing engineering"--
    電子資源: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-2616-2
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