言語:
日文
English
簡体中文
繁體中文
ヘルプ
ログイン
ホームページ
検索結果
[ subject:"LANGUAGE ARTS & DISCIPLINES / Linguistics / Historical & Comparative" ]
スイッチ:
ラベル
|
MARC形式
|
国際標準書誌記述(ISBD)
Computer games and language learning /
~
Peterson, Mark, (1965-,)
Computer games and language learning /
レコード種別:
言語・文字資料 (印刷物) : 単行資料
[NT 15000414] null:
410.285
タイトル / 著者:
Computer games and language learning // Mark Peterson.
著者:
Peterson, Mark,
記述:
1 online resource.
主題:
Language and languages - Study and teaching
主題:
Computer-assisted instruction.
主題:
Video games - Study and teaching.
主題:
Computer games.
主題:
Educational technology.
主題:
LANGUAGE ARTS & DISCIPLINES / Linguistics / Historical & Comparative
国際標準図書番号 (ISBN) :
9781137005175 (electronic bk.)
国際標準図書番号 (ISBN) :
1137005173 (electronic bk.)
[NT 15000227] null:
Includes bibliographical references and index.
[NT 15000228] null:
Call And New Digital Technologies -- Computer Games: Definition, Theories, Elements, And Genres -- Computer Games And Learning -- Computer Games And Language Learning: Theoretical Rationales -- Early Research On The Use Of Computer Games In Call: An Overview -- Recent Studies On Computer Gaming In Call: An Analysis Of Findings -- The Use Of An Mmorpg Game In Call: A Case Study -- Conclusions And Future Directions.
[NT 15000229] null:
Language educators are increasingly taking advantage of developments in technology to explore the use of computer games. This book investigates this phenomenon and examines the relationship between technological innovation and development in the field of computer-assisted language learning. Exploring relevant theories and rationales, the discussion provides one of the first critical analyses of both early and contemporary research, including a recent case study conducted in Japan. This book supplies a comprehensive and accessible overview, meeting the needs of language educators, researchers, and students.
電子資源:
http://www.palgraveconnect.com/doifinder/10.1057/9781137005175
Computer games and language learning /
Peterson, Mark,1965-,
Computer games and language learning /
Mark Peterson. - 1 online resource. - Digital Education and Learning. - Palgrave Macmillan's digital education and learning series..
Includes bibliographical references and index.
Call And New Digital Technologies -- Computer Games: Definition, Theories, Elements, And Genres -- Computer Games And Learning -- Computer Games And Language Learning: Theoretical Rationales -- Early Research On The Use Of Computer Games In Call: An Overview -- Recent Studies On Computer Gaming In Call: An Analysis Of Findings -- The Use Of An Mmorpg Game In Call: A Case Study -- Conclusions And Future Directions.
Language educators are increasingly taking advantage of developments in technology to explore the use of computer games. This book investigates this phenomenon and examines the relationship between technological innovation and development in the field of computer-assisted language learning. Exploring relevant theories and rationales, the discussion provides one of the first critical analyses of both early and contemporary research, including a recent case study conducted in Japan. This book supplies a comprehensive and accessible overview, meeting the needs of language educators, researchers, and students.
ISBN: 9781137005175 (electronic bk.)
Source: 573430Palgrave Macmillanhttp://www.palgraveconnect.comSubjects--Topical Terms:
446545
Language and languages
--Study and teachingIndex Terms--Genre/Form:
336502
Electronic books.
LC Class. No.: P53.855 / .P48 2013
Dewey Class. No.: 410.285
Computer games and language learning /
LDR
:02420cam 2200385Ki 4500
001
396432
003
OCoLC
005
20131021112155.0
006
m o d
007
cr cnu---unuuu
008
131202s2013 nyu ob 001 0 eng d
020
$a
9781137005175 (electronic bk.)
020
$a
1137005173 (electronic bk.)
029
1
$a
NLGGC
$b
369277295
035
$a
(OCoLC)858871699
035
$a
ocn858871699
037
$a
573430
$b
Palgrave Macmillan
$n
http://www.palgraveconnect.com
040
$a
UKPGM
$b
eng
$e
rda
$e
pn
$c
UKPGM
$d
OCLCO
$d
CDX
$d
N$T
$d
YDXCP
049
$a
TEFA
050
4
$a
P53.855
$b
.P48 2013
072
7
$a
LAN
$x
009010
$2
bisacsh
082
0 4
$a
410.285
$2
23
100
1
$a
Peterson, Mark,
$d
1965-,
$e
author.
$3
551279
245
1 0
$a
Computer games and language learning /
$c
Mark Peterson.
264
1
$a
New York, NY :
$b
Palgrave Macmillan,
$c
2013.
300
$a
1 online resource.
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
490
1
$a
Digital Education and Learning
504
$a
Includes bibliographical references and index.
505
0
$a
Call And New Digital Technologies -- Computer Games: Definition, Theories, Elements, And Genres -- Computer Games And Learning -- Computer Games And Language Learning: Theoretical Rationales -- Early Research On The Use Of Computer Games In Call: An Overview -- Recent Studies On Computer Gaming In Call: An Analysis Of Findings -- The Use Of An Mmorpg Game In Call: A Case Study -- Conclusions And Future Directions.
520
$a
Language educators are increasingly taking advantage of developments in technology to explore the use of computer games. This book investigates this phenomenon and examines the relationship between technological innovation and development in the field of computer-assisted language learning. Exploring relevant theories and rationales, the discussion provides one of the first critical analyses of both early and contemporary research, including a recent case study conducted in Japan. This book supplies a comprehensive and accessible overview, meeting the needs of language educators, researchers, and students.
588
$a
Description based on print version record.
650
0
$a
Language and languages
$x
Study and teaching
$x
Technological innovations.
$3
446545
650
0
$a
Computer-assisted instruction.
$3
338481
650
0
$a
Video games
$x
Study and teaching.
$3
538641
650
0
$a
Computer games.
$3
431815
650
0
$a
Educational technology.
$3
338350
650
7
$a
LANGUAGE ARTS & DISCIPLINES / Linguistics / Historical & Comparative
$2
bisacsh
$3
551280
655
4
$a
Electronic books.
$2
local
$3
336502
776
0 8
$i
Print version:
$a
Peterson, Mark, 1965-
$t
Computer games and language learning
$z
9781137005168
$w
(DLC) 2013008732
$w
(OCoLC)841201196
830
0
$a
Palgrave Macmillan's digital education and learning series.
$3
524862
856
4 0
$3
Palgrave Connect
$u
http://www.palgraveconnect.com/doifinder/10.1057/9781137005175
994
$a
C0
$b
TEF
~に基づいて 0 論評
マルチメディア (複合媒体資料)
マルチメディアファイル
http://www.palgraveconnect.com/doifinder/10.1057/9781137005175
論評
論評を追加
あなたの考えを共有してください。
Export
受取館
処理
...
パスワードを変更する
ログイン