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Content generation through narrative...
Asakawa, Shin, (1962-)

 

  • Content generation through narrative communication and simulation[electronic resource] /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    杜威分類號: 302.201/1
    書名/作者: Content generation through narrative communication and simulation/ Takashi Ogata and Shin Asakawa, editors.
    其他作者: Ogata, Takashi,
    出版者: Hershey, Pennsylvania : : IGI Global,, [2018]
    面頁冊數: 1 online resource (xxi, 463 p.)
    標題: Communication models.
    ISBN: 9781522547761 (ebook)
    ISBN: 9781522547754 (hardcover)
    書目註: Includes bibliographical references and index.
    內容註: Section 1. Introduction. Chapter 1. Aspects of content generation through narrative communication and simulation -- Section 2. Systems and models for narrative generation and simulation. Chapter 2. An integrated approach to narrative generation: from Mishima and Kabuki to narrative generation systems ; Chapter 3. Narrative simulation for film rhetoric composition with or without story and nostalgia effects ; Chapter 4. Surprise-based narrative generation in an automatic narrative generation game -- Section 3. Computational and cognitive modeling to narrative communication and simulation. Chapter 5. Narratology and creativity ; Chapter 6. Literary psychology-modeling figure-ground structures in narrative stories: towards a narrative content generation ; Chapter 7. Narratives of an artificial agent: mental world and narrating ; Chapter 8. A phenomenological model for generating the tasting description of Japanese sake ; Chapter 9. Haiku-like aesthetic sentence composition through the narrative process ; Chapter 10. Literary metaphor comprehension and production: a unified view ; Chapter 11. Logic as a narrative -- Section 4. Analyses, models, and systems for social narratives. Chapter 12. Narrative analysis of employment support for students with developmental disabilities: using an objective analysis of free-expression answers ; Chapter 13. Practice and modeling of advertising communication strategy: sender-driven and receiver-driven ; Chapter 14. "The dialogue triangle" effect and structure for prototyping on "need-solution pairs": the development of the "Naruse pedal," which prevents mistakes when stepping on a vehicle pedal ; Chapter 15. Collaboration for supporting the externalization of the travel narratives of the elderly: a case study.
    摘要、提要註: "This book presents theories, models, systems, and analyses of the generation of narrative contents in various genres based on interdisciplinary methods from informatics, literary studies, and social sciences. It explores topics such as content generation (creation/production and reception/consumption) models and systems for narratives, novels, stories, poems, texts, films, games, advertisements, news, psychological narratives, rhetorical representations"--
    電子資源: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-4775-4
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